Home

Advertisement

Finished.

  • Jul. 31st, 2008 at 3:19 PM
Fuchsia
Summer Shorts Progress Report

Title:
The Whisper Queen's Daughter
Words Today:
1000
Words Total:
5,307
Summer Shorts Total :
5307/ 5307

Finally finished this. I'm quite happy with it. Obviously there are things that need to be improved, and I want to expand the ending a little, but that can wait til when I start typing and editing in a day or so. Also, I am never ever ever writing anything of this length on paper ever again/

Writing and NWN2

  • Jul. 30th, 2008 at 4:21 PM
Fuchsia
Summer Shorts Progress Report

Title:
The Whisper Queen's Daughter
Words Today: 1,037
Words Total: 4,307
Summer Shorts Total: 4307/ 5000

Favourite Sentence: "A golden amber glow swaying in the growing darkness. They had lost the moon in the marsh."

I'm pleased at how well this is going. The plot's a little contrived, the viewpoint and the characterisation need work, and the style has to be kept in check or it becomes purple, plus I'm not sure shortening Alexander's name works. But still ,for a first draft, I'm quite happy with it.

In other news, Storm of Zehir is looking a bit less exciting.
Mainly this quote:
"In Storm of Zehir, we intend to take interaction to a new level. One way we are doing that is reducing the amount of lengthy un-interactive scenes and adding maximum reactivity to conversations. Cohorts help us to achieve this goal. Though they lack complex conversations of their own, and none of them will be love interests, they offer special responses in conversations that the player can choose, or not. The end result is that cohorts always give you more choices rather than sometimes “hijacking” and taking away choices. Because my meager explanation may not be clear enough, here is a specific example of this"


I'm not quite so interested now. I hope Obsidian prove my fears wrong and I'm misreading this. I really hope we're not going to see Dungeon Siege-esque  pack mules for companions.

Flying Faster

  • Jul. 29th, 2008 at 4:22 PM
Fuchsia
Summer Shorts Progress Report

Title:
The Whisper Queen's Daughter
Words Today: 653
Words Total: 3,270
Summer Shorts Total: 3270/ 5000

Favourite Sentence: "Oh, well done, Alex. Why don't you just invite the whole bloody forest along with us!"

I think I may have to kill Primrose, I'm far too fond of her.

Shape forms past halfway

  • Jul. 28th, 2008 at 4:46 PM
Fuchsia
Summer Shorts Progress Report

Title:
The Whisper Queen's Daughter
Words Todays: 682
Words Total: 2,617
Summer Shorts Total: 2617/ 5000

Favourite Sentence: "Twice Alex stepped upon a corpse, bones aching and cracking, rotten flesh clinging to him like an unwanted lover. Corpse-lights drifted up, ice blue and murderous. Cold hearts set against his racing own."

Growing faster and further

  • Jul. 25th, 2008 at 3:30 PM
Fuchsia
Summer Shorts - Progress Report

Title: The Whisper Queen's Daughter
Words Today: 809
Words Total: 1,935
Summer Shorts Total: 1935/ 5000

Favourite Sentence: "Ice cold it  shimmered and shivered in the silver glow of the silent moon"

This one is so much fun. Forests and faeries and fun imagery. Oh my!

Summer Shorts - Progress Report:

  • Jul. 23rd, 2008 at 4:18 PM
Fuchsia
Title: Whimsy of the Whisper Queen (I may change this depending on where the story goes)

Words today: 500
Words total: 500
Summer Shorts total: 500/5,000

Favourite: "It had come to him in the bottom of a teacup, just one leaf at first."

It's going surprisingly well, I'm having a lot of fun playing with imagery and describing the forests. I was rather expecting this to be quite a dark story but the tone so far is quite light. It's working though, and I'm enjoying it.